Finally, through some helpful set of tutorials, we have a start and finish game loop. That's the primary Rally game mechanic with a simple score keeping based on triggers. There's an invisible trigger box at the start and at the finish line that start the stopwatch and Freezes it, respectively. All this enabled by C# scripts (which I'll do a full breakdown of)
The end pop-up screen gives YOU, the player options to restart the track, go to the next track, go back to level select, and a special Open Drive mode. The open drive mode will have you exploring the world, driving wherever you can see. While in Open Drive mode, you could restart the level, so there is a free flow between the rally timed mode and the open world exploration.
The last major update for now is the inclusion of a countdown timer before the trial run.
Like and follow to not miss any future updates and it will help support the game.
Kudu Rally X Drive